Changes to blogging
I'm working on a few tweaks of how blogging works. Most of this stuff is under the hood back-end type stuff that you really don't need to worry about. But you can pretty much expect that a lot of stuff will simply become more intuitive.
That almost wraps it up. I've been adding small tweaks here and there, and there are still a few more bugs to take care of. Some of it is due to backward compatibility with the old SLBuzz web site, and the SLStats banner in particular.
The URLs are much more pleasant to look at now as well. If you want to see all of my blog entries, for instance, you can check those out at http://blogs.slbuzz.com/mark-barrett. With other SL residents, you simply substitute for the name accordingly.
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Second Life Link Message Debugging
I find myself using a lot of link messages when scripting in Second Life lately. In order to keep track of what's going on, but without riddling the various scripts with debug output, I just add another "linkmessage debugger" script, with the following content:
default
{
link_message(integer sender_num, integer num, string str, key id)
{
llOwnerSay("LM DEBUG: " + llList2CSV([sender_num, num, str, id]));
}
}
It's also interesting to use it on modifiable objects from other people and see what messages they're spewing out.
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Ready to flip the switch
Well, it looks like I'm going to either break a lot of stuff, or have a really smooth transition. Lets hope for the best. As long as all the SL widgets and SL gadgets out there keep working, it should be all good.
This will be the end of SLStats as we know it. Good times.
Just kidding, it can only get better.
This entry was posted by Second Life resident Mark Barrett from Dirty.
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